At Gamescom 2026, NVIDIA outlined the next expansion of GeForce NOW, focusing less on the catalog itself and more on how users access the service. The goal is to reduce the friction standing between a PC library and actually launching a game in streaming: linked accounts, compatible browsers, living room devices, and graphical controls that were previously tied primarily to local hardware.

The package of announcements includes the arrival of NVIDIA DLSS 4.5 controls for Ultimate subscribers, single sign-on for GOG, official Firefox support on Windows, and expanding compatibility with the Steam ecosystem and Amazon Fire TV. At the same time, NVIDIA confirmed a lineup of PC games coming to the cloud at launch, including CONTROL Resonant, Gears of War: E-Day, Onimusha: Way of the Sword, The Blood of Dawnwalker, and STAR WARS Zero Company.

The move holds specific weight in the cloud gaming market. GeForce NOW does not offer a closed catalog modeled on a subscription service that bundles games; instead, for many titles, it requires users to already own them through supported storefronts and platforms. As a result, streamlining account access and multiplying entry points to the service is just as crucial as adding new games. It is on this front that the announcements unveiled in Cologne are focused.

DLSS 4.5 in the cloud: more choice, but only for Ultimate and compatible titles

Starting this fall, GeForce NOW Ultimate subscribers will be able to tweak new DLSS 4.5 controls in supported games. NVIDIA frames this capability as a way to adjust the trade-off between image quality, smoothness, and responsiveness even when the game is not running physically on the user's PC, but on the platform's servers.

The three features highlighted by the company serve distinct functions. DLSS Super Resolution affects visual fidelity; Dynamic Frame Generation aims to make streaming smoother by reducing stuttering and perceived latency; Ray Reconstruction is dedicated to improving ray tracing-based effects. The idea is to give players the freedom to prioritize one aspect over another, or find a balance tailored to the specific title and their connection.

However, an important distinction remains: these controls do not eliminate network limitations. While the RTX power available in data centers can enable graphical configurations that modest local hardware could not handle, the quality of the experience still depends on connection stability, distance from NVIDIA's infrastructure, and the playback device. Furthermore, this option is not available across the board: NVIDIA explicitly refers to Ultimate members and compatible games. Operational details regarding overrides and optimal settings will be shared later through the regular GFN Thursday updates.

GOG joins the fold with a single login

The most practical change for those who own games on GOG is the new single sign-on. Following an initial account link, GeForce NOW can sync supported titles and launch them without requiring re-authentication with the store each time. It is a seemingly small tweak, but a meaningful one for a service built on connecting libraries purchased elsewhere to remote machines.

This simplification is especially relevant on TVs and other devices where entering credentials can be cumbersome. NVIDIA has already outlined a dedicated GOG row in the app, highlighting titles such as Cyberpunk 2077 and The Witcher 3: The Wild Hunt, alongside options to search and filter games from the platform. Naturally, syncing does not automatically make the entire GOG library playable in the cloud: only GeForce NOW-supported titles remain available.

For NVIDIA, single sign-on also helps deliver on the service's promise of immediacy. With downloads, installations, and updates handled in the cloud, removing a login hurdle completes a user journey intended to get players from launching the app to playing with as few interruptions as possible.

From browser to TV: new access points

GeForce NOW is also gaining official support for Firefox. The browser thus becomes another entry point to the service on Windows without requiring a native app installation. For Ultimate subscribers, NVIDIA advertises up to 1440p at 120 frames per second on Firefox, provided an updated browser version is used and users connect via play.geforcenow.com.

The addition will not necessarily change the experience for those already using a dedicated app or another supported browser, but it broadens options in corporate, family, or personal environments where Firefox is the browser of choice. After all, part of the value of cloud gaming lies in running on hardware that doesn't need to host game files or manage maintenance: the browser becomes the lightweight interface for infrastructure running elsewhere.

On the Steam front, NVIDIA announced support for Steam Machine with the Steam Controller coming this fall. The rollout will subsequently expand to Windows and macOS. The company ties the initiative to its existing compatibility with Steam Deck, describing it as an expansion of access within the Valve ecosystem. Release timelines therefore remain staggered: Steam Machine and Steam Controller are slated for fall, while NVIDIA has not provided a specific date for Windows and macOS.

In the living room, finally, GeForce NOW will expand support to additional Amazon Fire TV devices. The next model mentioned is Fire TV Stick 4K Select, a 4K streaming stick that can serve as an entry point for supported PC games using a compatible controller. NVIDIA had already launched GeForce NOW on Fire TV earlier this year; this addition broadens options for those who want to use their TV without relying on a console or a PC connected to the television.

The catalogue remains the platform’s engine

These new access options arrive alongside a release lineup designed to keep the appeal of the games front and centre. NVIDIA confirmed that CONTROL Resonant, Gears of War: E-Day, Onimusha: Way of the Sword, The Blood of Dawnwalker and STAR WARS Zero Company will be available on GeForce NOW right from launch. For a service of this kind, day-one availability is an essential lever: it prevents the cloud from being perceived as a delayed destination compared to traditional PC purchases.

The company also announced a limited-time promotion bundling CONTROL Resonant with the purchase of twelve months of GeForce NOW Ultimate. No further details regarding local terms of the offer were disclosed in the released materials, so availability should be verified at sign-up.

During the announcement week, 13 new games will also join the catalogue, including Aliens: Fireteam Elite 2. In the materials reviewed, NVIDIA did not link the full list of these titles to the technical updates: these are therefore two complementary tracks of the same strategy, with the catalogue used to sustain immediate interest and the integrations with GOG, Steam, Firefox and Fire TV intended to build a broader audience over the coming months.

The takeaway from Gamescom is that GeForce NOW aims to be less dependent on a single screen or a single app. It remains to be seen how quickly the announced compatibilities will arrive and how many games will genuinely leverage DLSS 4.5 controls, but the direction is clear: NVIDIA aims to bring remote PC gaming closer to users' already well-established habits, from digital libraries and browsers to the living room TV.

Sources