Microsoft is expanding backward compatibility on PC, making 25 games released for the original Xbox available. The move coincides with the 25th anniversary of the Xbox brand and marks a more concrete step in the company's announced game preservation strategy: anyone who owns, or purchases, a compatible digital copy can now run these games on Windows as well.
The lineup does not merely consist of archival curiosities. Alongside titles closely tied to the original Xbox, such as Blinx: The Time Sweeper, Conker: Live and Reloaded, Crimson Skies: High Road to Revenge, and Fuzion Frenzy, are games that defined releases in the early 2000s, from The Elder Scrolls III: Morrowind to TimeSplitters 2. The selection set in the Star Wars universe is also particularly extensive.
The update comes after an initial test launched in July with four games. The expansion to 25 titles indicates that Microsoft is proceeding with curated catalogues rather than indiscriminately opening up the entire library of the console launched in 2001. This is therefore not a promise of universal compatibility: for now, it applies to a defined list, and access requires digital editions.
Which original Xbox games are coming to Windows
The collection available today includes 21 new additions compared to the July debut. Here is the full list announced by Microsoft:
- Armed and Dangerous
- Blinx: The Time Sweeper
- Conker: Live and Reloaded
- Crimson Skies: High Road to Revenge
- Disney’s Chicken Little
- The Elder Scrolls III: Morrowind
- Fuzion Frenzy
- Grabbed by the Ghoulies
- Indiana Jones and the Emperor’s Tomb
- Red Faction II
- Secret Weapons Over Normandy
- Star Wars Battlefront
- Star Wars Battlefront II
- Star Wars Episode III: Revenge of the Sith
- Star Wars Jedi Knight: Jedi Academy
- Star Wars Jedi Knight II: Jedi Outcast
- Star Wars: Jedi Starfighter
- Star Wars: Knights of the Old Republic
- Star Wars: Knights of the Old Republic II – The Sith Lords
- Star Wars: Republic Commando
- Star Wars: Starfighter – Special Edition
- Star Wars: The Clone Wars
- Thrillville
- TimeSplitters 2
- TimeSplitters: Future Perfect
Many of these games are not making their absolute debut on computers. Several Star Wars titles, for instance, had already arrived on PC in other forms and through other channels over the years. The initiative's value therefore lies primarily in the continuity of the Xbox ecosystem: Microsoft is bringing these products into its own compatibility infrastructure and making them playable under the same digital license provided by its catalog.
Keyboard, mouse, and Achievements: the update is not just about launching games
All 25 games can be played with a keyboard and mouse. It is an important detail for titles built around the original Xbox controller, as it avoids limiting the PC experience to a simple adaptation of the original inputs. However, in the available materials, Microsoft has not released details on individual mappings, configuration options, or potential differences from one title to another.
Alongside this comes the arrival of Achievements, a feature these games did not have at the time of their release. The first batch covers four titles: Star Wars: Knights of the Old Republic, Star Wars: Knights of the Old Republic II – The Sith Lords, Blinx: The Time Sweeper, and Conker: Live and Reloaded. Achievements can also be unlocked on Xbox One and Xbox Series, provided the consoles are updated. Microsoft plans to expand the feature to other games in the future, but has not provided a timeline or a list of upcoming titles involved.
The addition matters because it brings an element of the modern Xbox profile into games that predate it by many years. For players revisiting these titles, Achievements offer an extra incentive to replay them; for Microsoft, on the other hand, they are a way to bridge the experience across hardware generations and different platforms.
The decisive condition: a digital copy is required
The most distinct limitation of the initiative concerns physical media. Inserting an original Xbox disc into a PC does not allow users to redeem or launch the digital version of the game. The same exclusion applies to Xbox 360 discs. Microsoft does not include them in its program for converting physical media into digital licenses.
The reason is both technical and historical: Xbox and Xbox 360 discs predate the unique identification system implemented on Xbox One discs. Without that mechanism, the company cannot treat the disc as usable proof to grant a digital copy to the account. Therefore, anyone holding onto a physical collection does not automatically gain PC access to the newly added games and must own the corresponding digital edition.
This is also a substantial distinction in the debate over video game preservation. Making older titles purchasable or playable again extends their commercial and technical lifespan, but it does not equate to turning every historical copy owned by users into a modern license. The preservation offered by Microsoft remains tied to digital rights, selective compatibility, and catalog availability.
It also remains to be seen how quickly the company will expand the initiative. The original Xbox hosted a much larger library than these 25 games, and the current list leaves out numerous titles requested by fans. The expansion from four to 25 titles in just a few months is a concrete sign, but it still does not reveal which criteria will determine future additions: licensing, technical conditions, music rights, and publisher agreements will all carry weight.
For now, the move provides an official path to rediscover a significant portion of the early Xbox era on Windows, with PC-tailored controls and the first incentives tied to Achievements. It is a welcome step forward, but with clear boundaries: the catalog is limited, a digital purchase remains necessary, and old discs remain collector's items rather than a key to accessing the new compatibility.



